Maybe not rewriting it, but correcting our recording of it. In my last post we analyzed the assets for a large number of titles from MicroProse that expanded our understanding of the sub variants and when they first came to use. As a result I am having to correct the designations I have been using to identify them.
Changing how we refer to things when looking at the undocumented history of them is one of the challenges we face as we uncover more and learn more on the subject. This is actually the second correction I’ve had to make, though the first one happened before I started blogging about it. When I started off, I was looking at F15-SE2, which has assets dated 1989, as such knowing there was a later variant, I labelled that one as PIC89. It was only after finding the F-19 assets and seeing they were the same did I change the name to PIC88. This time around PIC88 is safe, but PIC89 makes a return in the form of what was PIC90. Confused yet? Because if you’re not, I am. 🤣
So to try and clear things up, below is a list of MicroProse Titles we have looked at so far, that contain PIC files or SPR files using the PIC format. The Format Version column contains the newly corrected designation that we will use going forward. Titles without asset dates are ones where the file dates have not correctly been preserved in the archives I have looked at.
| Game Title | Release Year | Asset Date | Format Version | Notes |
|---|---|---|---|---|
| F-19 Stealth Fighter | 1988 | May 88 | PIC88 | |
| Sword of the Samurai | 1989 | PIC89 | previously recorded as PIC90 | |
| F-15 Strike Eagle II | 1989 | Jun 89 | PIC88 | |
| Knights of the Sky | 1990 | PIC90 | previously recorded as PIC91 | |
| Sid Meier’s Railroad Tycoon | 1990 | Feb 90 | PIC89 | previously recorded as PIC90 |
| Sid Meier’s Covert Action | 1990 | May 90 | PIC89 | previously recorded as PIC90 |
| Silent Service II | 1990 | Jun 90 | PIC89 | previously recorded as PIC90 |
| Lightspeed | 1990 | Jul 90 | PIC90 | previously recorded as PIC91 |
| Hyperspeed | 1991 | Jul 90 | PIC90 | previously recorded as PIC91 |
| F-15 Strike Eagle II Desert Storm | 1991 | Mar 91 | PIC88 | |
| F-117A Stealth Fighter | 1991 | Aug 91 | PIC88 | |
| Gunship 2000 | 1991 | Sep 91 | PIC88 | |
| Sid Meier’s Civilization | 1991 | Nov 91 | PIC90 | previously recorded as PIC91 |
| Darklands | 1992 | Jun 92 | PIC90 | previously recorded as PIC91 |
| F-15 Strike Eagle III | 1992 | Sep 92 | PIC90 | previously recorded as PIC91 |
| Sid Meier’s Railroad Tycoon Deluxe | 1993 | Jun 93 | PIC93 | |
| F14 Fleet Defender | 1994 | Feb 94 | PIC90 | previously recorded as PIC91 |
| Magic: The Gathering | 1997 | PIC90 | previously recorded as PIC91 |
That’s pretty much it for this one. Just wanted to make a separate post to clarify the shift in designations, and summarizing all the titles we have identified so far that use the MicroProse PIC format. In my next post we shall return to our regularly scheduled programming. 😉
This post is part of a series of posts surrounding my reverse engineering efforts of the PIC file format that MicroProse used with their games. Specifically F-15 Strike Eagle II (Though I plan to trace the format through other titles to see if and how it changes). To read my other posts on this topic you can use this link to my archive page for the PIC File Format which will contain all my posts to date on the subject.
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